news that redfall and starfield being pushed back to 2023 made waves this morning, not least because they were expected to be big tentpole releases for Xbox this holiday season. Since then, Xbox CEO Phil Spencer has digged into it Twitter to respond, acknowledging fans’ disappointment while saying that “it’s expected to deliver quality and consistency” and that Xbox “hears the feedback.”
Spencer’s tweet reads, “These decisions are difficult for the teams making the games and for our fans. While I fully support giving teams time to release these great games when they’re done, we hear the feedback. We are expected to deliver quality and consistency, we will continue to work to better meet those expectations.”
Starfield was originally slated for November 2022, where it was expected to be one of the biggest Xbox games of the year. Both it and Redfall join other high-profile exclusives like The Legend of Zelda: Breath of the Wild 2, which are being pushed back into next year.
The initial delay announcement also states that we’ll soon see the “first deep dive into gameplay for Redfall and Starfield,” potentially pointing to the Xbox/Bethesda Summer Showcase on June 12th.
When they are finally shown, it will be the first big look fans will get of either game. So far, no gameplay has been released for either, although Bethesda has shared a number of glimpses into Starfield – from the game’s robotic companion to the various features in the game.
No official dates have been announced for either Starfield or Redfall, but the current projected timeframe for both is the first half of 2023.
Casey is a freelance writer for IGN. You can usually find him on Twitter @caseydavidmt talking about JRPGs.