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The Weapons of the Rubicon Team didn’t want to focus on Souls-Like Exploration

The story is simple, but still stands for the series penchant for being more easily adapted. Even though it isn’t open like Elden Ring, there were some discussions among the team about making the mech combat title a different game style. In a new interview with RuliWeb (Translation via DeepL), director Masaru Yamamura said that, […]
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